|
The software licence key, to unlock ALL the TrellisMATHS
software is available at a special price.
£99 for schools (school site licence)
£35 for parents (home licence)
A CD of all 8 packages is now available. If you
would like a copy sent to you, please email me with full details, using the
TrellisMATHS contact form.
If you would like to find out more about the software then
please download these to pdf documents:
Pack versions
(a sheet detailing what is included and what operating systems they will run
on - also includes MicroSMILE matching).
Publicity sheet (a single page detailing the software)
Detailed Software Sheet (showing details of each software package)
Please navigate to the software you are interest in, using the Objectives
below:
Year 1 (Level
1 and start on level 2) |
Objective
|
Program
|
Pack
|
Know by heart all pairs of numbers with a total
of 10 (K) |
TenSprint |
Numeracy |
Use everyday language to describe position,
direct and movement
|
Maze |
Movement |
Year 2 (Consolidation
of level 2 and start on level 3) |
Objective
|
Program
|
Pack
|
Understand that more than 2 numbers can be added.
Begin to add three single digit numbers mentally
|
TenSprint |
Numeracy |
Compare two given two digit numbers, say which is
more or less and give a number which lies in between
|
Guess |
Discovering Number |
Year 3 (Revision
of level 2 and start on level 3) |
Objective
|
Program
|
Pack
|
Recognise two-digit and three-digit multiples of
2, 5 or 10, and three-digit multiples of 50 and 100.
|
Numbers, Multiples |
Properties of Number |
Order whole numbers to at least 1000 (K)
|
Guess,
Box |
Discovering Number |
Begin to find remainders after simple division
|
Maximum Remainder (Practice) |
Enriching Number |
Identify and sketch lines of symmetry in simple
shapes, and recognise shapes with no lines of symmetry (K)
|
Add a Square
Remove a
Square |
Symmetry and Transformations |
Sketch the reflection of a simple shape in a
mirror line along one edge.
|
Mirror
|
Symmetry and Transformations |
Recognise unit fractions and use them to find
fractions of shape (K)
|
Matching Fractions (Level 1) |
Numeracy |
Year 4 (Consolidation
of level 3 and start on level 4) |
Objective
|
Program
|
Pack
|
Solve mathematical problems or puzzles, recognise
and explain patterns and relationships, generalise and predict. Suggest
extensions asking "What if...?"
|
Boat, Tadpoles |
Mathematical Puzzles |
Make and investigate a general statement about
familiar numbers or shapes by finding examples that satisfy it.
|
Inscribe (resource program) |
Investigations |
Give one or more numbers lying between given
numbers and order a set of whole numbers less than 10000
|
Guess |
Discovering Number |
Estimate a proportion
|
Lines |
Discovering Number |
Recognise negative numbers in context (e.g. on a
number line) |
Box, Guess |
Discovering Number |
Recognise simple fractions that are several parts
of a whole, recognise the equivalence of simple fractions.
|
Towers, Wall |
Sense of Number |
Find remainders after division (K)
|
Maximum Remainder |
Enriching Number |
Recognise the equivalence of simple fractions (K)
|
Matching Fractions (Level 1) |
Numeracy |
Order simple fractions
|
Ordering Fractions (Level 1) |
Numeracy |
Use known number fact and place value to add or
subtract mentally.
|
Minimax
|
Sense of Number |
Add 3 or 4 small numbers
|
AddsUpTo, Magic |
Numeracy |
Recognise position
|
3InALine |
Co-ordinates |
Use the 8 compass directions N, S, E, W, NE, NW,
SW, SE |
Pilot (Level 1) |
Movement |
Classify polygons using criteria such as:
symmetry properties (K)
|
Add a Square
Remove a
Square |
Symmetry and Transformations |
Sketch the reflection of a simple shape in a
mirror line parallel to one side (all sides parallel or perpendicular to the
mirror line). |
Transform - Reflections |
Symmetry and Transformations |
Year 5 (Revision
of level 3, but mainly level 4) |
Objective
|
Program
|
Pack
|
Choose and use appropriate number operations to
solve problems, |
Minimax |
Sense of Number |
Solve mathematical problems or puzzles, recognise
and explain patterns and relationships, generalise and predict. Suggest
extensions asking "What if...?"
|
Boat, Hopslide, Tadpoles |
Mathematical Puzzles |
Make general statements about odd or even numbers
|
Numbers |
Properties of Number |
Recognise multiples of 6, 7, 8, 9, up to the 10th
multiple. |
Numbers |
Properties of Number |
Order a given set of positive and negative
integers (K) |
Box |
Discovering Number |
Use decimal notation for tenths and hundredths
(K) |
Box,
Guess |
Discovering Number |
Know by heart all multiplication facts up to 10 x
10. |
Money Share |
Ratio |
Solve simple problems using ideas of ratio and
proportion ('one for every... ' and ' one in every...')
|
Money Share, Paint Mix (Level 1), Ratio Match
(Level 1) |
Ratio |
Use known number facts and place value for mental
addition and subtraction
|
Darts
|
Numeracy |
Use doubling or halving starting from known
facts. |
Darts
|
Numeracy |
Read and plot co-ordinates in the first quadrant
|
Elephant (Level 1)
Rhino (Level
1)
Lines |
Co-ordinates |
Understand and use angle measure in degrees.
Estimate acute
and obtuse angles
|
Angle 90, Angle 360 |
Angle Estimation |
Recognise where a shape will be after a
reflection in a mirror line parallel to one side (sides not all parallel or
perpendicular to the mirror line).
|
Transform - Reflection
Mirror -
Mirror Draw |
Symmetry and Transformations
|
Classify triangle (isosceles, equilateral,
scalene) |
Inscribe - 3 of a Kind
|
Investigations |
Recognise where a shape will be after a
translation. |
Transform - Translation |
Symmetry and Transformations |
Year 6 (Consolidation
of level 4 and start on level 5) |
Objective
|
Program
|
Pack
|
Solve mathematical problems or puzzles, recognise
and explain patterns and relationships, generalise and predict. Suggest
extensions asking "What if...?"
|
Boat, Hopslide, Jumping, Reverse, Tadpoles |
Mathematical Puzzles |
Recognise prime numbers to at least 20. |
Numbers |
Properties of Number |
Order fractions such as 2/3, 3/4, 5/6,
|
Tower (Level 2) |
Sense of Number |
Ordering
Fractions
|
Numeracy
|
Make general statements about odd or even
numbers. |
Identify, Numbers |
Properties of Number |
Recognise multiples up to 10 x 10.
|
Identify, Numbers |
Properties of Number |
Inscribe -
Resource program
|
Investigations
|
Recognise square numbers to at least 12 x 12.
|
Identify, Numbers |
Properties of Number |
Recognise prime numbers to at least 20.
|
Identify, Numbers |
Properties of Number |
Solve simple problems involving ratio and
proportion.(K) |
NumberLine |
Numeracy |
Money Share, Paint Mix, Ratio Match
|
Ratio
|
Give a decimal fraction lying between two others
(e.g. between 3.4 and 3.5)
|
Magnify, Guess |
Discovering Number |
NumberLinesD
(Level 1)
|
Numeracy
|
Use known number facts and place value to
consolidate mental addition and subtraction
|
Darts |
Numeracy |
Use known number facts and place value to
consolidate mental multiplication and division
|
Darts |
Numeracy |
Order a mixed set of numbers with up to 3d.p.
|
Box, Magnify |
Discovering Number |
Make and investigate a general statement about
familiar numbers or shapes by finding examples that satisfy it. Develop from
explaining a generalised relationship in words to expressing it in a formula
using letters as symbols.
|
Points, Trellis |
Investigations |
Calculate the perimeter and area of simple
compound shapes that can be split into rectangles (K)
|
Spirals - Squares Inside and Triangles Inside |
Investigations |
Read and plot co-ordinates in all four quadrants
|
Elephant, Rhino |
Co-ordinates |
Recognise where a shape will be after reflection:
in a mirror line touching the shape at a point (side of shape not
necessarily parallel or perpendicular to the mirror line).
|
Transform - Reflection
Mirror -
Mirror Draw
Mirror - Mirror Line |
Symmetry and Transformations |
Recognise where a shape will be after reflection:
in two mirror lines at right-angles (side of shape all parallel or
perpendicular to the mirror line).
|
Transform - Reflection
Rangoli |
Symmetry and Transformations |
Recognise and estimate angles
|
Angle 90, Angle 360, Snooker |
Angle Estimation |
Classify quadrilaterals
|
Inscribe - 3 of a Kind, Star Challenge |
Investigations |
Recognise where a shape will be after a rotation
through 90 about one of its vertices.
|
Transform - Rotation
Centre Point
(Level 1) |
Symmetry and Transformations |
Use the language associated with probability to discuss
events, including those with equally likely
outcomes |
Hidden Contents, Loaded Dice,
Pinball, Probability Match, Routes
|
Probability
|
Year 7
Revision of Level 4, but mainly level 5 |
Objective
|
Program
|
Pack
|
Identify the necessary information to solve a
problem; represent problems mathematically, making use of symbols, words,
diagrams, tables and graphs.
Break a
complex calculation into smaller steps, choosing and using appropriate and
efficient operations, methods... (K)
Present and
interpret solutions in the context of the original problem; explain and
justify methods and conclusions, (K) orally and in writing.
Suggest
extensions by asking "What if...?" or "Why?"; begin to generalise...
|
Boat, Frogs, Hanoi, Hats, Hopslide, Jugs,
Jumping, Master, Nim, Reverse, Tadpoles |
Mathematical Puzzles |
Magic
|
Numeracy
|
Inscribe - 3
of a Kind, Star Challenge, Points
|
Investigations
|
Algebra Magic
|
Algebra
|
Recognise and use multiples, factors, .., highest
common factor and lowest common multiple in simple cases, and primes (less
than 100) |
Define, Identify, Numbers, Factor |
Properties of Number |
Inscribe - 3
of a Kind, Star Challenge
|
Investigations
|
Recognise the first few triangular numbers,
squares of numbers to 12 x 12...
|
Define, Identify, Numbers |
Properties of Number |
Understand the relationship between ratio and
proportion; use ratio notation, ... divide a quantity into two parts in a
given ratio; solve simple problems about ratio and proportion using informal
strategies. |
Money Share, Paint Mix, Ratio Match |
Ratio |
Understand and use decimal notation and place
value : multiplying and dividing integers and decimals by 10, 100 and 1000
and explain the effect
|
Tenners |
Numeracy |
Compare and order decimals in different contexts
|
Box,
Guess |
Discovering Number |
Understand negative numbers as position on a
number line. |
Box, Guess |
Discovering Number |
Recognise the equivalence of percentages,
fractions and decimals
|
Equivalent Pairs
|
Enriching Number |
Use fraction notation to describe parts of shapes
|
Matching Fractions |
Numeracy |
Calculate simple percentages, fractions and
decimals. |
Make that Number (Level 1)
|
Enriching Number |
Understand addition, subtraction, multiplication
and division as they apply to whole numbers |
Minimax
|
Sense of Number |
Generate and describe simple algebra sequences
|
Frogs, Boat |
Mathematical Puzzles |
Identify
|
Properties of Number
|
Mapping Match
|
Algebra
|
Use correct vocabulary ... shapes
|
Inscribe - 3 of a Kind, StarChallenge |
Investigations |
Use 2-D representations to visualise 3-D
|
3-D Maze |
Movement |
Generate sequences from practical context and
describe the general term in simple cases
|
Frogs, Boat |
Mathematical Puzzles |
Trellis
|
Investigations
|
Understand and use the language associated with
..., translations, ...
|
Racegame
|
Movement |
Use conventions and notation for 2-D co-ordinates
in all four quadrants
|
Elephant (Level 2),
Rhino,
Locate |
Co-ordinates |
Use angle measure: distinguish between estimate
the size of acute, obtuse and reflex angles
|
Angle 90, Angle 360, Snooker |
Angle Estimation |
Recognise and estimate angles
|
Angle 90, Angle 360, Snooker |
Angle Estimation |
Know and use the formula for the area of a
rectangle; calculate the perimeter and area of shapes made from rectangles
|
Spirals - Squares Inside, Triangles Inside
|
Investigations |
Understand and use the language and notation
associated with reflection, translations and rotations
|
Transform - Reflections
Transform -
Rotation
Transform -
Translation
Tiles |
Symmetry and Transformations |
Recognise and visualise the transformation and
symmetry of 2-D shapes: reflection in given mirror lines and line symmetry.
|
Add a Square
Remove a
Square
Mirror - Mirror Line
Mirror -
Mirror Image
Rangoli - Challenge
Transform -
Reflections |
Symmetry and Transformations |
Recognise and visualise the transformation and
symmetry of 2-D shapes: rotation about a given point and rotation symmetry
|
Centre Point - Level 1, 2 and 3
Transform -
Rotation |
Symmetry and Transformations |
Explore these (rotations, reflection and
translation) transformations and symmetries using ICT
|
Transform - Reflections
Transform -
Rotation Transform - Transformation
Tiles |
Symmetry and Transformations |
Collect data from a simple experiment and record in a
frequency table; estimate probabilities based on
this data |
Hidden Contents, Loaded Dice
|
Probability
|
Compare experimental and theoretical probabilities in simple
contexts |
Pinball
|
Probability
|
Understand and use the probability scale from 0 to 1; find
and justify probabilities based on equally likely
outcomes in simple contexts |
Probability Match, Routes
|
Probability
|
Simplify linear algebraic expressions by collecting like
terms |
Algebraic Magic
|
Algebra
|
Solve word problems and investigate in a range of contexts |
Algebraic Magic
|
Algebra
|
Use simple formulae from mathematics with integer
coefficients (unknown on one side only) using
appropriate methods (e.g. inverse operations) |
Equation Buster, Predict
|
Algebra
|
Understand that algebraic operations follow the same
conventions and order as arithmetic |
Equation Buster, Equation
Resource, Predict
|
Algebra
|
Use letter symbols to represent unknown numbers or
variables; know the meaning of the words term,
expression and equation |
Equation Buster, Equation
Resource, Predict
|
Algebra
|
Construct and solve simple linear equations with integer
coefficients (unknown on one side only) using an
appropriate method |
Equation Resource
|
Algebra
|
Plot graphs of simple linear functions , where y is given
explicitly in terms of x
on paper and using ICT; recognise
straight-line graphs parallel to the x-axis
or
y-axis |
Equation Resource
|
Algebra
|
Generate terms of a simple sequence, given a rule (e.g.
finding a term from the previous term, finding a
term given its position in the sequence) |
Mapping Match
|
Algebra
|
Year 8
(Consolidation of Level 5, and
start on level 6) |
Objective
|
Program
|
Pack
|
Solve more demanding problems and investigate in
a range of contexts
|
3-D Maze, Queens |
Movement |
Algebraic
Magic
|
Algebra
|
Identify the necessary information to solve a
problem; represent problems in algebraic, geometric or graphical form.(K)
Solve more
complex problems by breaking them into smaller steps...
Present and
interpret solutions, justifying inferences and explaining reasoning...(K)
Suggest
extensions by asking "What if...?" or "Why?"; begin to generalise...
|
Boat, Frogs, Hanoi, Hats, Hopslide, Jugs,
Jumping, Master, Nim, Reverse, Tadpoles |
Mathematical Puzzles |
Queens
|
Movement
|
Spirals - Guess
Spiral, Infinite
|
Investigations
|
Order decimals
|
Box, Guess, Magnify
|
Discovering Number |
Use equivalence of fractions decimals and
percentages to compare proportions (K)
|
Make that Number (Level 2)
|
Enriching Number |
Add, subtract, multiply and divide integers
|
Darts,
NumberLines
(Levels 3 - 5) |
Numeracy |
Recognise and use multiples, factors (divisors),
common factor, highest common factor, lowest common multiple and primes
|
Trellis
|
Investigations |
Consolidate understanding of the relationship
between ratio and proportion; reduce a ratio to its simplest form, ...
divide a quantity into two ... parts in a given ratio ... (K)
|
Money Share, Paint Mix, Ratio Buster, Ratio Match |
Ratio |
Express simple functions in symbols; represent
mappings expressed algebraically
|
Points |
Investigations |
Equation Resource, Mapping Match, Predict
|
Algebra
|
Plot the graphs of linear functions where y is
given explicitly in terms of x. Recognise that equations of the form y=mx +
c correspond to straight line graphs.
|
Plotter (y = mx, Find the Line ) |
Graphing |
Equation
Resource
|
Algebra
|
Transform 2-D shapes by simple combinations of
rations, reflections and translations, on paper and using ICT. |
Transform
Tiles |
Symmetry and Transformations |
Enlarge 2-D shapes, given a centre of enlargement
and a positive whole-number scale factor (K) explore enlargement using ICT.
|
Transform - Enlargement |
Symmetry and Transformations |
Estimate probabilities from experimental data; understand
that: - if an experiment is repeated there may be,
and usually will be, different outcomes; -
increasing the number of times an experiment is repeated generally leads
to better estimates of probability |
Hidden Contents, Loaded Dice
|
Probability
|
Know that if the probability of an event is p, then the
probability of it not occurring is 1p |
Pinball, Probability Match,
Routes
|
Probability
|
Find
and record all possible mutually exclusive
outcomes for single events and two successive events in a systematic
way, using diagrams and tables
|
Pinball, Probability Match,
Routes
|
Probability
|
Simplify or transform linear expressions by collecting like
terms |
Algebraic
Magic, Equation Resource
|
Algebra
|
Substitute integers into simple formulae |
Equation Buster, Predict
|
Algebra
|
Construct and solve linear equations with integer
coefficients (unknown on either or both sides,
without and with brackets) using appropriate methods
(e.g. inverse operations, transforming both sides in the same way) |
Equation Buster, Equation
Resource
|
Algebra
|
Know that algebraic operations follow the same conventions
and order as arithmetic operations |
Equation Resource, Predict
|
Algebra
|
Generate terms of a linear sequence using term-to-term and
position-to-term definitions of a sequence |
Mapping Match
|
Algebra
|
Generate and describe integer sequences |
Mapping Match
|
Algebra
|
Year 9 (Revision
of Level 5, but mainly level 6 objectives for able pupils at level 7 with
some on level 8) |
Objective
|
Program
|
Pack
|
Represent problems and synthesise information in
algebraic, geometric or graphical form; move from one form to another to get
a different perspective on the problem.
Solve
substantial problems by breaking them into simpler tasks
Present a
precise, reasoned argument, making use of symbols, diagrams and graphs and
related explanatory text...(K)
Suggest
extensions by asking "What if...?" or "Why?"; begin to generalise...
|
Hanoi, Hats |
Mathematical Puzzles |
Vectmeet
|
Movement
|
Use proportional reasoning to solve a problem,
and choose the correct numbers to take as 100%, or as a whole; ... interpret
and use ratio in a range of contexts, including solving word problems.
|
Ratio Buster
|
Ratio |
Generate terms of a sequence using term-to-term
and position-to-term definitions of a sequence, on paper and using ICT
(K)
|
Points, Trellis |
Investigations |
Mapping Match
|
Algebra
|
Investigate the gradients of parallel lines (EX)
|
Plotter (Parallel Lines) |
Graphing |
Equation Resource
|
Algebra
|
Solve linear inequalities in one variable |
Regions (Guess Inequalities Level 1 and Level 3) |
Graphing |
Begin to solve inequalities in two variables (EX)
|
Regions (Guess Inequalities Level 2 and Level 4) |
Graphing |
Given values for m and c, find the gradient of
lines given by equations of the form y = mx + c (K)
|
Plotter (Find the Line, Lineover, Point and
Lines, y = mx) |
Graphing |
Visualise and use 2-D representation of 3-D
objects |
3-D Maze |
Movement |
Use units of measurement to calculate ... and
solve problems in a variety of contexts ...
|
Ratio Buster |
Ratio |
Transform 2-D shapes by combinations of
translations, rotation and reflections on paper and using ICT.
|
Transform |
Symmetry and Transformations |
Know that translations, rotations and reflections
preserve length and angle and map object on to congruent images. (K)
|
Transform |
Symmetry and Transformations |
Enlarge 2-D shapes, given a centre of enlargement
and a whole number scale factor, on paper and using ICT.
|
Transform - Enlargement |
Symmetry and Transformations |
Extend to enlarging 2-D shapes, given a
fractional scale factor; recognise the similarity of the resulting shape
(EX) |
Transform - Enlargement |
Symmetry and Transformations |
Find the locus of a point that moves according to
a simple rule, both by reasoning and by using ICT
|
Elephant |
Co-ordinates |
Vectmeet
|
Movement
|
Estimate probabilities from experimental data; understand
relative frequency as an estimate of probability
and use this to compare outcomes of experiments
|
Hidden Contents, Pinball
|
Probability
|
Use the vocabulary of probability in interpreting results
involving uncertainty and prediction
|
Loaded Dice
|
Probability
|
Solve increasingly demanding problems and evaluate
solutions; explore connections in mathematics
across a range of contexts |
Algebraic Magic
|
Algebra
|
Construct and solve linear equations with integer
coefficients (with and without brackets, negative
signs anywhere in the equations, positive or
negative solutions), using an appropriate method |
Equation Buster, Equation
Resource
|
Algebra
|
Substitute numbers into expressions and formulae |
Equation Buster, Predict
|
Algebra
|
Write an expression to describe the nth term of an
arithmetic sequence |
Mapping Match
|
Algebra
|
Special thanks to
NAACE for matching
software
to NNS objectives
|
|
|